Take on the role of an operator at a fission plant and to prevent the core from overheating as long as possible!
Personal game engine architecture research project, using a component based entity system and OpenGL rendering techniques. Check out the code base on github.
Take a look at some shaders over at my shadertoy profile.
A three-dimensional implementation of conway's game of life.
Solar System Sim
Simple 2D simulation of a solar system. Created with XNA (which is now monogame) and VitaminC (a custom framework I wrote on top of XNA).
Download it here (requires .NET version 4 or higher, and XNA installed).